@L_Mariachi wrote:
What’s interesting about this is that it’s a second-order skeumorphism: The debossing provides real shading that mimics the shading effect common in modern UIs, which mimics the shading of real objects.
@L_Mariachi wrote:
What’s interesting about this is that it’s a second-order skeumorphism: The debossing provides real shading that mimics the shading effect common in modern UIs, which mimics the shading of real objects.